I really want to know if this has been taken into consideration or not. I would like to Limit my league to a max of 6 IOPs (individual OFFENSIVE players). I don't want to have to forcefully pick and choose what players get cut. I want the rules to dictate the fairness.
I do my league like that. We have 12 keepers, 6 offensive and 6 defensive. We have IDP's. I also limit it to 1 QB, 1 TE, 3 WR, 3 RB, and 3 of each of the defensive positions DB, DL, and LB. It seems to keep players from hoarding up all the players at one position and keeps things balanced. We have to do it manually though.
yes, I wish there was a way to not have to do it manually. The last think I want is people crying when I have to manually decide what players get cut when they don't meet the rules.
It is bad enough that we have not sticky notes, or commish notes that stay at a place where people can read.
Pee-DeeWed 8/26/09 5:11 AM
I think a nice feature to add for next year would be the ability to set a limit of players per position.
Lets say I have a 15 keeper league I would like to set limits as shown below.
RB Max = 4
WR Max = 4
QB Max = 2
TE Max =2
DB Max = 4
LB Max = 4
DL Max = 4
DEF Max =2
K Max = 2
WR/RB/TE Max = 7
DB/RB/DL Max = 8
Just an Idea... anyone?
Pee-DeeThu 12/24/09 10:16 PM
I really want to know if this has been taken into consideration or not. I would like to Limit my league to a max of 6 IOPs (individual OFFENSIVE players). I don't want to have to forcefully pick and choose what players get cut. I want the rules to dictate the fairness.
Da18thLetter28Fri 1/15/10 4:54 PM
I do my league like that. We have 12 keepers, 6 offensive and 6 defensive. We have IDP's. I also limit it to 1 QB, 1 TE, 3 WR, 3 RB, and 3 of each of the defensive positions DB, DL, and LB. It seems to keep players from hoarding up all the players at one position and keeps things balanced. We have to do it manually though.
Pee-DeeSun 1/17/10 7:49 PM
yes, I wish there was a way to not have to do it manually. The last think I want is people crying when I have to manually decide what players get cut when they don't meet the rules.
It is bad enough that we have not sticky notes, or commish notes that stay at a place where people can read.