I've added a few scoring rules, most notably QB rating and QB completion %.
Here are useful examples:
5 extra points when total QB Rating Points is greater than or equal to 110
3 extra points when total Completion Percentage Points is greater than or equal to 70
What are some other scoring rules you'd like to see (if you've posted in the past on the suggestions forum please re-post here as well).
Thanks.
[Deleted User]Sun 10/5/08 7:44 PM
I would like to see the points awarded for a safety changed to 2.
Also when there is a turn over i.e. interception or fumble. The offensive players shouldn't be getting credit for defensive points i.e. tackles.
Also would like to see the default championship week set to week 16 and have week 17 be a consolation week since most teams sit their star players week 17.
I am new to this and there are serveral things that I am unclear on......how the points are formulated......how do I know who to start....how do I enter into trade negotiations.....How is the "coaching rating" figured.... any help on these subjects would be greatly appreaciated.
Both have existed for many years, grasshopper. Select "use decimals" in the scoring rules page for your first request. Enter "1 point for every 2 receptions" for your second.
I would like to suggest that something be changed with the current system of working points against.
Other people should weigh in, but here is my 2-cents:
The 2 kinds of Defensive scoring rules could be called "All Points Against" and "Points against TM"
"All Points Against" is obvious.
"Points Against TM" implies looking at points scored while the real-life players who make up a fantasy TM position are on the field.
(I am ignoring the technical definition that says "once the ball has been turned over all players on the team that snapped the ball become defensive players" because if we apply that concept to fantasy football then we should count the yardage for all fumble/INT returns against the TM position as well as any TDs.)
With a "Points Against TM" rule since TM represents both the real-life Defense and Special teams for any given NFL team the points that would not count against are:
6's for Fumble and INT return TDs (because they are scored while real-life offensive players are on the field)
2's for safeties (because they are scored while real-life offensive players are on the field)
The points that would count against are:
6's for rush/pass TDs (because they are scored while real-life defensive players are on the field)
3's for Field Goals (because they are scored while real-life special teams players are on the field)
2's for 2-point conversions (because they are scored while real-life defensive players are on the field)
1's for XPs (because they are scored while real-life special teams players are on the field)
is it posable to make it so you can start any one at any position? becuz what if you draft some one like Vick (i know he is not playing rght now) and say E manning could you start manning at the Qb slot and vick as a RB?
fleafounder AdminThu 8/2/07 5:25 PM
Here are useful examples:
What are some other scoring rules you'd like to see (if you've posted in the past on the suggestions forum please re-post here as well).
Thanks.
[Deleted User]Sun 10/5/08 7:44 PM
Also when there is a turn over i.e. interception or fumble. The offensive players shouldn't be getting credit for defensive points i.e. tackles.
Also would like to see the default championship week set to week 16 and have week 17 be a consolation week since most teams sit their star players week 17.
scotto1959Mon 10/6/08 1:06 PM
DakodaSun 10/5/08 2:36 PM
Big-GuySun 8/31/08 9:47 PM
mfcopeWed 9/3/08 4:27 PM
[Deleted]
s_wells6Wed 6/25/08 4:36 AM
BroflowskiWed 6/25/08 12:59 PM
toolman_2000Mon 3/24/08 11:09 AM
Do you plan to publish a list of all scoring/rule/general changes prior to the season beginning?
The_GeneralSat 3/15/08 10:00 PM
There is a post on this in the help forum at:
fleaflicker.com
I would like to suggest that something be changed with the current system of working points against.
Other people should weigh in, but here is my 2-cents:
The 2 kinds of Defensive scoring rules could be called "All Points Against" and "Points against TM"
"All Points Against" is obvious.
"Points Against TM" implies looking at points scored while the real-life players who make up a fantasy TM position are on the field.
(I am ignoring the technical definition that says "once the ball has been turned over all players on the team that snapped the ball become defensive players" because if we apply that concept to fantasy football then we should count the yardage for all fumble/INT returns against the TM position as well as any TDs.)
With a "Points Against TM" rule since TM represents both the real-life Defense and Special teams for any given NFL team the points that would not count against are:
6's for Fumble and INT return TDs (because they are scored while real-life offensive players are on the field)
2's for safeties (because they are scored while real-life offensive players are on the field)
The points that would count against are:
6's for rush/pass TDs (because they are scored while real-life defensive players are on the field)
3's for Field Goals (because they are scored while real-life special teams players are on the field)
2's for 2-point conversions (because they are scored while real-life defensive players are on the field)
1's for XPs (because they are scored while real-life special teams players are on the field)
xltallguy1Fri 3/7/08 11:59 AM
KamakaFri 3/7/08 6:27 PM
xltallguy1Sat 3/8/08 10:39 AM
xltallguy1Fri 3/7/08 11:57 AM