I would like to suggest that something be changed with the current system of working points against.
Other people should weigh in, but here is my 2-cents:
The 2 kinds of Defensive scoring rules could be called "All Points Against" and "Points against TM"
"All Points Against" is obvious.
"Points Against TM" implies looking at points scored while the real-life players who make up a fantasy TM position are on the field.
(I am ignoring the technical definition that says "once the ball has been turned over all players on the team that snapped the ball become defensive players" because if we apply that concept to fantasy football then we should count the yardage for all fumble/INT returns against the TM position as well as any TDs.)
With a "Points Against TM" rule since TM represents both the real-life Defense and Special teams for any given NFL team the points that would not count against are:
6's for Fumble and INT return TDs (because they are scored while real-life offensive players are on the field)
2's for safeties (because they are scored while real-life offensive players are on the field)
The points that would count against are:
6's for rush/pass TDs (because they are scored while real-life defensive players are on the field)
3's for Field Goals (because they are scored while real-life special teams players are on the field)
2's for 2-point conversions (because they are scored while real-life defensive players are on the field)
1's for XPs (because they are scored while real-life special teams players are on the field)
fleafounder AdminThu 8/2/07 5:25 PM
Here are useful examples:
What are some other scoring rules you'd like to see (if you've posted in the past on the suggestions forum please re-post here as well).
Thanks.
The_GeneralSat 3/15/08 10:00 PM
There is a post on this in the help forum at:
fleaflicker.com
I would like to suggest that something be changed with the current system of working points against.
Other people should weigh in, but here is my 2-cents:
The 2 kinds of Defensive scoring rules could be called "All Points Against" and "Points against TM"
"All Points Against" is obvious.
"Points Against TM" implies looking at points scored while the real-life players who make up a fantasy TM position are on the field.
(I am ignoring the technical definition that says "once the ball has been turned over all players on the team that snapped the ball become defensive players" because if we apply that concept to fantasy football then we should count the yardage for all fumble/INT returns against the TM position as well as any TDs.)
With a "Points Against TM" rule since TM represents both the real-life Defense and Special teams for any given NFL team the points that would not count against are:
6's for Fumble and INT return TDs (because they are scored while real-life offensive players are on the field)
2's for safeties (because they are scored while real-life offensive players are on the field)
The points that would count against are:
6's for rush/pass TDs (because they are scored while real-life defensive players are on the field)
3's for Field Goals (because they are scored while real-life special teams players are on the field)
2's for 2-point conversions (because they are scored while real-life defensive players are on the field)
1's for XPs (because they are scored while real-life special teams players are on the field)