I would like to use "IR" slots in my league, but we have to keep track of our Injured Reserve on paper.
The reason we have to do this is that Flea Flicker allows teams to add players directly to their IR slots.
Now, I have no idea what league this feature might help--I doubt that any reasonable commissioner really likes the idea of teams putting players on IR that have never appeared on their active rosters before. This turns the IR into something that is more like an extra roster spot. The IR should be a place to place players that were previously on your active roster. It should not be a place to put free agents.
This is a serious problem. I hope Flea Flicker will fix it before next year. At the very least, commissioners should be allowed the option of precluding teams from adding players directly to IR slots. Players should be allowed to go on IR only if they have first appeared on the team's active roster.
At the very least, this should be made an option so that at least sensible commissioners who don't allow players to be added directly to IR slots can actually use the IR positions here at Flea Flicker.
As long as it is a option for the commish, I think it is a great idea. I am in many leagues and there are a couple that it is extremely helpful. One we have like 15 active players, 3 bench and 6 IR, so I really used the IR to get a player from a better team who had many injuries and had to let someone go. I still didn't make the playoffs but I did get closer.
I use to play the Yahoo Fantasy hockey a few years back and I'm sure it is the same way for players on IR now where when they get put on IR you could change the status of the player to IR and than pick up another player without going over the roster requirements and just dumping him out there knowing he will be back. You drafted him and shouldn't be punished for his injury going on IR and dumping him when you don't want to. Once the player is healthy and if you decide to keep him than you will have to dump a player that normally isn't performing off your roster to make room for your returned IR player. It would be nice to see Fleaflicker add this.
Duly noted. You bring up some good points. We will look into it. I am not sure if you know - this does not directly answer your question, but may provide some aid - you can edit certain IR features by going to Edit Roster Requirements>Custom>Go down to IR and hit edit>Then select how you would like it to work. Also, as commish, you can edit other team rosters by going to (in your Commish Options): Edit Rosters under Rosters or Set Starting Lineups under Commish Powers. Thanks for your suggestion; it's a good one.
RobertKellyWed 12/2/09 12:42 PM
I would like to use "IR" slots in my league, but we have to keep track of our Injured Reserve on paper.
The reason we have to do this is that Flea Flicker allows teams to add players directly to their IR slots.
Now, I have no idea what league this feature might help--I doubt that any reasonable commissioner really likes the idea of teams putting players on IR that have never appeared on their active rosters before. This turns the IR into something that is more like an extra roster spot. The IR should be a place to place players that were previously on your active roster. It should not be a place to put free agents.
This is a serious problem. I hope Flea Flicker will fix it before next year. At the very least, commissioners should be allowed the option of precluding teams from adding players directly to IR slots. Players should be allowed to go on IR only if they have first appeared on the team's active roster.
At the very least, this should be made an option so that at least sensible commissioners who don't allow players to be added directly to IR slots can actually use the IR positions here at Flea Flicker.
Thanks,
OOFFL Commissioner
Shac-AttackSun 12/13/09 1:51 PM
As long as it is a option for the commish, I think it is a great idea. I am in many leagues and there are a couple that it is extremely helpful. One we have like 15 active players, 3 bench and 6 IR, so I really used the IR to get a player from a better team who had many injuries and had to let someone go. I still didn't make the playoffs but I did get closer.
EastSideBeastsSat 12/12/09 3:39 PM
I use to play the Yahoo Fantasy hockey a few years back and I'm sure it is the same way for players on IR now where when they get put on IR you could change the status of the player to IR and than pick up another player without going over the roster requirements and just dumping him out there knowing he will be back. You drafted him and shouldn't be punished for his injury going on IR and dumping him when you don't want to. Once the player is healthy and if you decide to keep him than you will have to dump a player that normally isn't performing off your roster to make room for your returned IR player. It would be nice to see Fleaflicker add this.
SEWFFL Commish
ali83Thu 12/3/09 2:56 PM
really you can add players str8 to ir? thats awesome! lol wish ida known earlier
FleaMod AdminWed 12/2/09 8:45 PM
Duly noted. You bring up some good points. We will look into it. I am not sure if you know - this does not directly answer your question, but may provide some aid - you can edit certain IR features by going to Edit Roster Requirements>Custom>Go down to IR and hit edit>Then select how you would like it to work. Also, as commish, you can edit other team rosters by going to (in your Commish Options): Edit Rosters under Rosters or Set Starting Lineups under Commish Powers. Thanks for your suggestion; it's a good one.
Hand96Sat 9/12/20 7:27 PM
I'd like to see it made optional whether you would allow players to be added straight to IR from free agents.