ShockIndustry Sat 8/25/12 3:08 PM

The draft software should ONLY clear rosters if the commissioner has not done it.

In leagues that have cleared rosters, only allow X amount of keepers but have trading this can cause issues.

League A allows 3 max keepers.

Rosters have been dumped and trading opened.

Team A has 3 keepers.

Team B has 3 keepers.

Team A receives Adrian Peterson for a 1st round pick.

Team B receives a 1st round pick for Adrian Peterson.

Team A now has 4 players and no 1st round picks.

Team B now has 2 players and two 1st round picks.

Draft starts

Team A loses Adrian Peterson back into the pool.

Team B uses both 1st round picks.

Am I the only one that sees an issue with the draft software? Does this mean every year I as the commissioner I have to raise the keeper limit before the draft after I dump rosters and then restore it after the draft is completed or is there a better way to fix it?

Thx

sigeptoast Tue 8/28/12 9:27 PM

Any word on this?

ShockIndustry Tue 8/28/12 11:01 PM

I think I am the only one that really sees this as an issue, it sucks for pre-season trading in keeper leagues.

FleaMod Admin Wed 8/29/12 12:53 PM

The keeper bug was taken care of...

The rest is the correct functionality for now, but we see your point and surely understand it. It is being worked on and will be looked into by our engineers.

ShockIndustry Wed 8/29/12 5:46 PM

Thanks for the fix.

Currently I have keepers set at 3 max until I dump rosters, then I raise it to 6 for possible trades, then after the draft lower it to 3.