junglejunky Thu 5/13/10 6:44 PM

i'm trying this system out in my little league world series.

if it works, it's something FF should consider instituting (I know it's being considered but "by football season" doesn't help much)

{necessity is the mother of all invention}

copied from message board:

i'd like to use this league as a model for my others in instituting daily/weekly transaction limits. i'd like to create a simple system that won't involve a lot of extra time & work in checking owners' lineups & transaction histories to make sure everyone is participating. the less rules, the better.

PROPOSAL:

- An owner may add/drop 2 players per day or up to 15 players per week. This includes batters & pitchers. Owners may choose to wait until THUR or the weekend to stream, saving up their allowances to make a push to win if needed. Or owners may use all 15 up on MON & TUES in an attempt to gain an early lead.

- A fair penalty system must be agreed upon by all owners to deter attempts at greedy stockpiling manuevers. I would suggest a warning the 1st time & expulsion on the 2nd offense.

This is an added level of strategy that I feel also serves as a justifiable compromise for scotto to continue playing as normal with the rest of the league.

In order to do this correctly, everyone would hav to be in agreement.

I've been told by FF admins that weekly transaction limits are set to be operational by football season (which doesn't help but is progress). Until then, we're left to institute our own systems. So, how does this sound to everyone?

deen Thu 5/13/10 10:21 PM

Not a bad idea but how do you plan on keeping tract of it all?

Say in a 12 team league, you're allowing 2 transactions per day and 15 per week, thats 24 transactions a day and 280 per week a commish has to record some how..Thats alot of manual work.

It would be nice if flea would just give us transaction and/or games started limits.

junglejunky Fri 5/14/10 1:50 PM

i go analog wit paper & pen.

yes its more work but really only involves keeping a tally from the front office listings & shouldn't take but a couple minutes per day

deen Fri 1/14/11 12:51 PM

So how much work did this end up being for you?

junglejunky Fri 1/14/11 1:15 PM

not a lot. it actually went smoother than i thought it would. i'd say there were like 3 or 4 cases each day where an owner would need the lineups unlocked to activate someone that just got healthy. it totaled maybe 5-10 minutes extra, each day & that's effort i'm willing to give to ensure the winners' legitimacy.

junglejunky Fri 1/14/11 1:17 PM

my bad. i misread the comment thread.

this "gentlemen's agreement" concept was scrapped for the locked-lineup system. unfortunately, i had to lock it up b/c, well, you know flea owners.

deen Fri 1/14/11 1:27 PM

Yeah, I run 10 12 team leagues thats 120 owners I would have to keep tract of..Thats too much work especially since I dont have comp access at work..

Add that stress with the stress of having to penalize owners who dont abide by it and the stress of the of owners dropping out and finding replacements its just not worth the hassle.

I dont know wtf im gonna do..I know what should happen to control it but.....

junglejunky Fri 1/14/11 1:44 PM

lock it up.

it's the ONLY way to ensure the best team, not the best streamer wins.

deen Fri 1/14/11 2:11 PM

What do you mean lock it up, shuting off the add/drop deadline?

If so, I dont wanna do that..

junglejunky Fri 1/14/11 3:30 PM

yup. in all my baseball leagues, i set the last day to add/drop as the sunday before each league's playoffs started. i did it months in advance, gave everyone fair warning. yet some owners continued to turn over their rosters each day, grabbing 5 of the same recycled scrubs - & the last 5 they added became the rotation they took into the playoffs.

the playoff lock actually cut down streaming during the regular season. smart owners kept their best 3 or 4 SP's in rotation & would stream 1-2 each day. that way they could have strong arms to rely on & back them up with whoever is trending up at the time.

locking lineups - setting the last day to add/drop (same thing, different words) - is all we've got as a definitive preventitive measure until transaction limits come

deen Tue 2/1/11 6:12 PM

But not the best team won if they lost studs and/or their teams managers decided to rest players during the fantasy playoffs..It would suck having a good competitive team all year and then all of the sudden injuries or big league manager decisions ruin it during the playoffs and there wouldnt be anything you can do about it if the add/drop is shutoff.

In a way you're penalizing an active owner by saying you cant add replacements if you need to...Theres gotta be a better way to control streaming other than basically saying when its championship time you cant do anything but sit and watch its not in your hands anymore.

deen Tue 2/1/11 6:41 PM

Dont get me wrong JJ, im not arguing with ya I know we're limited with options since we dont have transaction limits..

Just saying having no transactions at all during the playoffs to me means the undermanned team lost not the best team won..I guess it just depends on how you look at it.

junglejunky Tue 2/1/11 7:09 PM

i realize all of this.

but what's the alternative? let a streamer come in on the thursday of a playoff week, grab all of the top 10 scorers going that day before anyone else in the league has woken up? this unfairly tips the competitive advantage in their favor for that match, which isn't as big of a deal during the regular season. but with each playoff game having so much value, it's less fair to let a unscrupulous owner tip the playing field in their favor. at least, with the extreme lockout policy, everyone's on a even playing field. in theory. that doesn't factor in pro managerial decisions but that's why you can still set your lineups. you just can add or drop anyone.

junglejunky Tue 2/1/11 7:10 PM

typo last line - you just can't add or drop anyone.

kinda 1 of those important typos that needs clarification (as it changes the entire meaning, lol)

deen Tue 2/1/11 7:46 PM

I dunno, again, in a perfect world transaction limits obviously would be the best and only legit fix..

I guess if push came to shove in the playoffs i'd rather fight fire with fire and steam against the one whos streaming against me instead of being handcuffed and not being able to do anything at all.

I just dont see it as an even playing field if I have injuries or my players are being rested or the SP's on my roster dont start as much or at all that week while at the same time my opponent has all his bullets in the gun...Being able to fight fire with fire I can at least try to make it an even playing field.

Dom Sat 2/5/11 1:14 PM

What about 6 day waiver period during the playoffs? Then you couldn't pick these pitchers up every 5th day that they pitch.

seafish Sat 2/5/11 1:25 PM

why have a waiver at all durning the playoffs just free the rosters my changing the drop and add feature if a player goes on the dl just let the commish know which player you want and let him change it

it works in some of the leagues i have played in

junglejunky Sat 2/5/11 3:15 PM

that's what i did

deen Sat 2/5/11 4:45 PM

Well, if the playoffs is the main thing we're talking about then im not gonna worry too much about it right now...Hell for all we know right now there might not even be a fleaflicker by then or Ori might have transaction limits.

But to be honest im still not in favor of shutting off the add/drop deadline...I hate to be blount but I think its a terrible idea to do whatever you can to win for 22 weeks and then when the playoffs start you cant do anything at all.

deen Sat 2/5/11 4:47 PM

If you're gonna have something in place for the playoffs then you should have some sort of restriction for the regular season to..That way its not so contradicting, if thats the word im looking for..Lol..

scotto1959 Mon 2/7/11 10:51 AM

JJ's a tard, your wearing out your finger for nothing.lol